Pure STR healer
This is where it gets difficult. Now you have to make some hard decisions. I can’t have Weapon, fire and light maxed like above so where do I compromise?
Weapon must be maxed, that is where primary damage comes from. So which is more important damage or agility? Personally I would sacrifice fire buffs for grass walk, however most people wouldn’t.
Most common STR build for under-farmed / or masteries tied up in Healing
Max weapon, fire, and light as a sub tree. Main concerns: lost agility and, slight amount of damage.
Max weapon, light, and fire as a sub. Main concerns: less damage because of imbue and physical buffs. It is harder to become immune to status effects with a low level fire shield. However agility can mean increased efficiency, and survival. Agility increases survival because your opponent can only do 1 skill then has to catch up to you before he can do another skill. This gives you time to pot. Damage output is secondary for a support characters.
Pure INT (farmed)
Max Damage build:
Max fire, light, weapon, with 60 ice. Strongest nukes with fires physical increase buff. Weapon skills are used in PVP this allows them to hit at max damage. Cons can only take snow shield to 40%. This is a great build for PVP as well as grinding. It will have problems at the 90 cap. If snow shield is reduced to level 30 (Silk Road Gold powerleveling, Silk Road Gold)mastery, survivability will most likely suffer.
PVP oriented build (when more face to face combat is expected):
Max fire, ice, weapon, with 60 light. Strong nukes, strongest weapon skills and highest defense. Cons are a loss of: agility, strongest nuke and 2% magic increase buff. At 90 cap problems occur when piercing force is dropped to level 30 mastery reducing damage output considerably. However fire may get new book of nuke with higher damage then light balancing it out.
INT builds for the 90 cap:
Max light, ice, weapon, with 30 fire. Assuming fire shield functions the same way at the 90 cap you will still be able to be immune to ice. At the 80 cap you will do okay in PVP and grinding without high level fire, however builds 1 and 2 should have a slight advantage. At the 90 cap this build will probably have strong overall damage, max agility and highest defense.
Max fire, light, ice. Theory is you will be the strongest hitting Chinese character with excellent defense. The reason weapon skills are currently needed for pvp is the status effects. If level 90 magic skills include status like European wizards, then a weapon tree is unnecessary.
*This is just a guess, until we know exactly what the new level 90 skills will be we won’t know for sure.*











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